- Web 1.0: the need for access - the need to find information and knowledge through the web; the need to accomplish tasks through the web.
- Web 2.0: the need for interaction - the need to communicate and socialize through the web.
- Web 3.0: the need for experience (personal or with others remotely) - the need to have real (well, might be virtual) life experience (all aspects) with other persons through the web. For examples: trying products in virtual-shopping (not just photos or videos); virtual tours to museums, deep ocean or battle grounds (not just encyclopedias); experiencing (not just watching videos) a live event scene (sports, concert, meeting, etc.), or a work environment (a trading floor, hospital, or factory), ; etc. (as you want and can imagine). Systems like SecondLife might be the direction!
"Cubicle H on Blogger" is a blog about various information systems/technology topics, including news discussion, casual thoughts and ideas, reviews and recommendations, sharing of resources, tips and experiences, etc.
July 24, 2009
Web 3.0 in My Mind
Now web 2.0 is no longer a new trend. People are starting to talk about web 3.0. The features people imagine are usually: personalized, high speed, pervasive, smart, knowing everything, and do everything as told. There are different perspectives to view the evolution of the web. One of my perspectives is the people's need/want:
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